3/11/2023 0 Comments Bzflag second monit![]() ![]() bzedit : The linux version of the BZFlag map editor BZEdit.bzflag : The main module that includes the game client, server, plug-ins, and BZAdmin.When requesting the source code from the SVN system a sub-directory may be specified to limit the code that is accessed. The source code in SVN is broken up into a number of modules for ease of use and management. The menus is context sensitive, so there must be code that has been modified for the menu choice to be available. Right click on the file or directory you would like to revert and from the TortoiseSVN submenu, select Revert. NOTE: This has the effect of wiping out all local changes, so use with caution! In the directory that has checked out code will cause subversion to set flags on all modified local files, then update the code to match the code on the server. Reverting local code to the server's version Command Line Windows users that use the Tortoise Graphical SVN Client can simply choose the SVN update item from their right click menus. In the directory that has checked out code will cause subversion to update that code to the current version for that branch. Updating code from SVN to the current version Command Line Tortoise users may set auto-props from the General Settings property page click the Edit button and paste the auto-props into the correct section, then un-comment the "enable-auto-props = yes" line above it. Windows users that use the Tortoise Graphical SVN Client can simply choose the SVN commit item, and enter their username and password when prompted. The svn client will prompt you for your username and password. In a directory that has code changes will commit any changed code back to the repository. If you get a Mime-types error, you either didn't enable the correct auto-props setting in your subversion config file or you need to manually set file properties. Please make sure that your svn config file includes the correct Auto-props. A sourceforge account is required for developer access, as well as approval from a project administrator. Project developers that need write access to the source code to make changes ( or commits ) need to provide their sourceforge username and password when doing a SVN commit. If you wish to get only a single module subdir, or a revision, simply use the URL specified in the sections below. Note, if you want your code to be checked out into a new folder, be sure to enter that folder name in the Checkout directory field. For the current version of all modules simply use the /trunk path. Windows users that use the Tortoise Graphical SVN Client simply enter the URL of the SVN path they wish to check out in the field marked URL of repository. Please see the sections below for more information about the URLs to use for branches and modules. The most common module to get is the bzflag module, as it is the actual game. This is much more efficient and suitable for most users. The best way, is to only get the subdir for the module you are interested in. Most users will only need the code for one specific version. Beware! This is a very large amount of data (make sure you have at least 2.7 GB of disk space available) and will take a while and will be rather useless, as it is the code for every version of bzflag. This will get all modules, branches, tags, and subdirs. If you wish to get all of our source code in one step, you can get the entire repository with the command. ![]() Svn co svn://.net/p/bzflag/code/branches/release_maint/v2_0/bzflag If you want the SVN code for the 2.0.x compatible version use the URL This will get you the current bzflag source code for the development version. Svn co svn://.net/p/bzflag/code/trunk/bzflag The simplest way to get the bzflag source code is to use the URL for the current ( or TRUNK ) bzflag module. Getting code from SVN Access Command line SVN is also available to Windows users via Cygwin with SVN and other common Devel tools selected during installation. Windows users must download the Windows native SVN command line utility or a third party SVN client, such as the Tortoise Graphical SVN Client (highly recommended). Most unix/linux type operating systems have the command line SVN client as an installable option. To access the source code via SVN, you will need a SVN client. 5 Reverting local code to the server's version.4 Updating code from SVN to the current version. ![]()
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